The posting, in 31st Union's own words
archived Nov 14, 2026WE ARE GAME MAKERS
Who we are:
We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.
Read the full posting ↓
What we need:
31st Union is looking for a strategic, supportive Art Director to own the visual direction for a major area of our game. Reporting to the Studio Art Director, you will lead Associate Art Directors and Art Leads, set the quality bar, and shape the visual storytelling of our game alongside the rest of our Creative Leadership team.
Responsibilities:
Leadership Lead, coach, and develop Associate Art Directors and Art Leads, including performance reviews and career paths Lead hiring for the department, including defining roles and growing the team Manage art resources and scope within budget and production constraints Art Direction and Quality Own the art direction and visual development for your area and its implementation in the game Translate the Creative and Art Vision into benchmarks, standards, and plans with stakeholders in other departments. Set quality assurance protocols and drive the review strategy for artwork Review and approve work and serve as an internal art critic, keeping style consistent across disciplines Communicate the visual plan through specifications, style guides, reference material, and presentations Technology and Pipeline Partnership Work with Tech Art, Engineering, and Tools teams to create a rendering and tools plan that supports art goals Partner with Creative, Design, Narrative and Production to keep a cohesive approach Recent Unreal Engine development experience Partners and Risk Evaluate and manage outsourcing partners and co-development vendors Identify risks across the art pipeline and drive mitigation
Who you are:
Bachelor's degree in Art or Fine Art, or equivalent experience 10+ years in AAA game development, including at least 2 shipped AAA titles 3+ years in an Art Director, Associate Art Director, or equivalent senior leadership role Proven experience leading and growing best in class art teams Thorough understanding of the full development cycle, from concept through release Deep knowledge of the methods behind leading-edge visuals, from tools to techniques to technology. Strong visual taste and creative vision, with the ability to communicate it clearly Experience hiring, supervising, and writing meaningful feedback and performance reviews Strong communication, , and stakeholder management skills A champion of high standards who embraces change and pushes for progress