The posting, in Scopely's own words
archived Nov 3, 2026Scopely is looking for a Producer to join our Star Trek Fleet Command game in London on a hybrid basis. At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. Star Trek Fleet Command's ongoing success goes from strength to strength. Our in-house developed 4X MMO was launched in 2018 and continues to evolve, being consistently one of the top 10 gross revenue Massive Multiplayer Strategy games on the market.
What You Will Do
The person in this position will join an experienced team of producers dedicated to facilitating multi-disciplined pods to deliver the best for our players by creating and improving communication channels, celebrating successes, and always making sure we understand how and where our teams can improve. You will be embedded in one of our pods to deliver a wide variety of updates and capabilities for Star Trek™ Fleet Command, taking these projects from concept to delivery. We work on exciting products and games and you will have the opportunity to make a massive impact on the daily experiences of hundreds of thousands of players by ensuring your team has everything they need to be successful. Be heavily involved in production, coordination, triage, and release planning Work directly with talented multi-disciplined feature/content teams to drive the best output and healthy team cultures Facilitate requirement gathering, identifying dependencies, and capacity planning within the team, partnering with the product team, the art team, as well as the wider senior game leadership team Maintain project status and progress so you can ensure teams capability to deliver to the player on time Maintain and iterate on team processes such as retrospectives and sprint planning to keep the team healthy and contributing to the overall improvement of the studio Be an active member of the Star Trek Fleet Command production team to improve how the whole game team operates
Read the full posting ↓
What We're Looking For
3+ years of production experience in development teams Experience on a live title Excellent communication and people interaction skills Solid understanding of and its standard practices Experience working with JIRA Naturally be a very structured and well organized person Clear ability to assess priority of multiple issues rapidly to focus response accordingly To have a demonstrated ability to facilitate cross team discussion and organization Willing to spend a lot of time in the details of how games are delivered